If you're just rushing through it without worrying about finding most of the stuff, and especially if you have the white robes, well under an hour. Even so, it's definitely worth it. CompilerCoyote - 9 years ago 3 0. Oh, only about an hour or two. But there are many secrets to find An hour, or two tops. But with all trophies and stuff. About 5 or 6. Depending on what you like to do. It will only take you a couple hours to play through the story, but this is the kind of game that needs to be played through more than once, since it's really hard to take everything in on one go, and to really put all the pieces together.
I came to it expecting something charming, visually stunning and perhaps even mildly edifying. I left thinking that it may well be, in many ways, the best video game I have ever played. You play a traveller swaddled in red robes, beginning atop a desert sand dune with a view of a shining mountain on the horizon. You're given no direction; instead you're guided by the natural impulse to move towards that looming, distant beacon.
Control is intentionally simple and unobtrusive; you can only walk, jump and sing, but Journey still crafts some astounding scenarios from those bare gameplay ingredients. It has you surfing down sand dunes in the fading light, scaling towers, flying on the wind and cowering in underground ruins as you slowly uncover what could have happened to the civilisation that must have once lived there. It's steeped in vague religious imagery; shrines, billowing robes, a solitary desert setting that can't help but evoke the Old Testament from time to time.
Gentle puzzles and hidden scraps of material that extend your fluttering scarf and let you stay airborne for longer provide the only traditional gameplay elements to be found in this adventure. Instead, the enjoyment comes from inhabiting and admiring its world.
You will rarely play a game that makes you feel so much like you're actually there as Journey does. There is not the slightest inconsistency in its art direction, and this, together with extremely clever sound design and natural signposting, absorbs you in the game's world entirely. The Wiki was started when only PlayStation versions of Journey existed. The versions are pretty much the same. We are still updating the information.
If something is specifically for a certain version, it's mentioned. Alone and surrounded by miles of burning, sprawling desert, you soon discover the looming mountaintop is your goal. The passage will not be easy but this experience of a lifetime will help you discover who you are, what this place is, as you arrive at your purpose. You will be thrown into a scary, yet, wonderful new world, with no idea who you are or what you're doing, besides one singular goal. Even worse: there is no guidance, no helpful hints to bail you out: you have to find out everything by yourself and make your way through the what seems like an endless desert.
Soar above ruins and glide across sands as you explore the secrets of a forgotten civilization. Featuring stunning visuals, haunting music, and unique online gameplay, Journey delivers an experience like no other.
The stunning visuals best enjoyed on a big screen, played with a controller and the Grammy nominated soundtrack will do their part to cause a wide variety of emotions. Beware: Journey is a beautiful game, but it often manages to cause emotions like despair, confusion, fear or sadness too.
This is part of the experience. Journey is all about empathy and respect. Upon meeting a figure like you, you are forced to make decisions.
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